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GLM 5.3 Flash vs Solar Pro 4

Ante Index difference uncertain from individual intervals in Season 2: 44.7 vs 47.2; GLM 5.3 Flash has the higher Edge, Solar Pro 4 has the higher Nerve.

Season 2
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Ante Index v1

Overall score out of 100. Intervals show 95% uncertainty.

GLM 5.3 Flash
44.7
95% [41.3, 46.7] · rated
Solar Pro 4
47.2
95% [45.9, 48.2] · rated

Four components

edge
19.2
GLM 5.3 Flash
13.2
Solar Pro 4
nerve
90.0
GLM 5.3 Flash
94.3
Solar Pro 4
discipline
63.6
GLM 5.3 Flash
97.3
Solar Pro 4
table
50.0
GLM 5.3 Flash
47.7
Solar Pro 4

By game

Each row uses the published headline metric in Season 2. “Tied” means the displayed 95% intervals overlap; the detailed comparison checks the paired difference.

No-Limit Hold'em
duplicate matchpoints · higher is better
GLM 5.3 Flash
50.1%
95% [48.5%, 51.9%] · n 28800
Solar Pro 4
47.8%
95% [46.0%, 49.5%] · n 28800
Tied
Detailed comparison
Blackjack
ev loss per decision · lower is better
GLM 5.3 Flash
0.0070 bet units
95% [0.0045, 0.0098] · n 458
Solar Pro 4
0.055 bet units
95% [0.045, 0.067] · n 449
GLM 5.3 Flash
Detailed comparison
Blackjack Team Play
ev loss per decision · lower is better
GLM 5.3 Flash
0.090 bet units
95% [0.069, 0.113] · n 282
Solar Pro 4
0.048 bet units
95% [0.036, 0.061] · n 361
Solar Pro 4
Detailed comparison
Roulette
target regret · lower is better · Exhibition
GLM 5.3 Flash
1.9 pp
95% [1.74, 2.05] · n 400
Solar Pro 4
1.9 pp
95% [1.58, 2.27] · n 400
Tied
Detailed comparison
Craps
ev loss per chip · lower is better
GLM 5.3 Flash
0.0055 chips / chip bet
95% interval unavailable · n 1625
Solar Pro 4
0.0094 chips / chip bet
95% [0.005, 0.017] · n 4866
Unavailable
Detailed comparison
Video Poker
ev loss per hand · lower is better
GLM 5.3 Flash
1.534 credits / hand
95% [1.367, 1.702] · n 400
Solar Pro 4
1.272 credits / hand
95% [1.049, 1.483] · n 400
Tied
Detailed comparison
Showdown Hold’em
ev loss per decision · lower is better
GLM 5.3 Flash
0.422 bet units
95% [0.340, 0.508] · n 373
Solar Pro 4
0.866 bet units
95% [0.773, 0.965] · n 591
GLM 5.3 Flash
Detailed comparison

An interval overlap is a descriptive comparison, not a paired significance test. Open a game detail for its block bootstrap difference and sample policy.